Switzerland Video Games and Consoles Market 2025

Report Code: HL1072SW Industry: Tags: , ,

Expected to experience modest expansion, the Switzerland video games and consoles market size is forecasted to increase from USD 1,154.5 million in 2024 to USD 1,354.6 million by 2030, achieving a CAGR of 2.7% over the evaluation period. Switzerland’s gaming market is driven by high disposable incomes and a demand for premium gaming experiences, including next-generation consoles and VR technologies. The country’s well-established digital infrastructure supports the growing popularity of cloud gaming. Additionally, the rise of mobile gaming is further expanding the market, particularly among casual gamers.

Providing a strategic perspective on the Switzerland video games and consoles market, this report analyzes historical trends from 2020 to 2024 and forecasts market developments through 2030. It delves into market size, growth rates, and segment-level insights, uncovering the forces shaping the industry’s future. By examining product, revenue stream and distribution channel, the report delivers a robust framework for understanding market dynamics and identifying pathways for growth.


Market Segmentation


The Switzerland video games and consoles market is classified into the following segments:
Product: devices (handheld games consoles, stationary consoles, VR/AR headsets), video game software (console games, mobile games, online games and subscriptions, PC games)
Revenue stream: paid app, in-app purchases
Distribution channel: supermarkets and hypermarkets, electronics stores, e-commerce, others

The video games and consoles market in Switzerland is segmented across product, revenue stream and distribution channel. By product, the market features devices (handheld games consoles, stationary consoles, VR/AR headsets), and video game software (console games, mobile games, online games and subscriptions, PC games). Revenue stream categories include paid app, and in-app purchases. Distribution channel segments comprise supermarkets and hypermarkets, electronics stores, e-commerce, and others.


Competitive Landscape


Prominent players in the video games and consoles market include Capcom Co. Ltd., CD Projekt S.A., Digital Bros. S.p.A., Electronic Arts Inc., Halfbrick Studios Pty Ltd, HP Inc., Krafton Inc., Machine Zone Inc., Meta Platforms Inc., Microsoft Corp., NCSoft Corporation, Niantic Inc., Nintendo Co. Ltd., Rovio Entertainment Oyj, Sony Corporation, Square Enix Holdings Co. Ltd., Take-Two Interactive Software Inc., Tencent Holdings Ltd., Ubisoft Entertainment SA and Valve Corporation.

This analysis offers a comprehensive overview of the main players in the video games and consoles market, evaluating their performance trends from 2020 to 2024. Key findings illustrate shifts in market share, identifying both dominant firms and rising competitors.


Why Buy This Report?


Obtain precise statistical data and forecasts for the Switzerland video games and consoles market.
Gain in-depth analysis and forecasts for the key segments of the Switzerland video games and consoles market: product, revenue stream and distribution channel.
Develop region-specific strategies and set strategic priorities based on localized data analysis.
Gain deep insights into the dynamics of the Switzerland video games and consoles market.
Identify high-potential investment opportunities by targeting growth sectors and emerging trends.
Anticipate the future trajectory of the Switzerland video games and consoles market with informed projections.
Assess the competitive landscape to determine the ideal timing for capitalizing on market opportunities.
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Table of Contents


TABLE OF CONTENTS
Key Findings
Market Segmentation
Market Overview
Switzerland Video Games and Consoles MarketProduct Analysis
Switzerland Video Games and Consoles MarketRevenue Stream Analysis
Switzerland Video Games and Consoles MarketDistribution Channel Analysis
Company Shares Analysis
Capcom Co., Ltd.
CD Projekt S.A.
Digital Bros. S.p.A.
Electronic Arts, Inc.
Halfbrick Studios Pty Ltd
HP, Inc.
Krafton, Inc.
Machine Zone, Inc.
Meta Platforms, Inc.

Macroeconomic Data and Forecast
Research Methodology
Disclaimer

FIGURES AND TABLES
Table Switzerland Video Games and Consoles Market 2020-2030
Chart Switzerland Video Games and Consoles Market, Net Growth, 2020-2030
Chart Switzerland Video Games and Consoles Market, Growth Rates, 2020-2030
Table Switzerland Video Games and Consoles Market by Product, 2020-2030
Chart Switzerland Video Games and Consoles Market by Product, CAGR Historic and Forecast, 2020-2030
Chart Switzerland Video Games and Consoles Market by Product, 2020-2030
Table Switzerland Video Games and Consoles Market by Revenue Stream, 2020-2030
Chart Switzerland Video Games and Consoles Market by Revenue Stream, CAGR Historic and Forecast, 2020-2030
Chart Switzerland Video Games and Consoles Market by Revenue Stream, 2020-2030
Table Switzerland Video Games and Consoles Market by Distribution Channel, 2020-2030
Chart Switzerland Video Games and Consoles Market by Distribution Channel, CAGR Historic and Forecast, 2020-2030
Chart Switzerland Video Games and Consoles Market by Distribution Channel, 2020-2030
Table Switzerland Video Games and Consoles Market Share (%), by Companies, 2020-2024
Chart Switzerland Video Games and Consoles Market, by Companies, 2024
Table Switzerland Video Games and Consoles Market Share (%), by Brands, 2020-2024
Chart Switzerland Video Games and Consoles Market, by Brands, 2024
Table SwitzerlandPopulation (Millions) and Forecast
Table SwitzerlandConsumer Price Index (CPI) and Forecast
Table SwitzerlandGross Domestic Product and Forecast
Table Switzerland Video Games and Consoles Market: Spend as a Proportion of GDP (%)
Table Switzerland Video Games and Consoles Market: Consumption per Capita (Population)


Companies Mentioned


Capcom Co., Ltd.
CD Projekt S.A.
Digital Bros. S.p.A.
Electronic Arts, Inc.
Halfbrick Studios Pty Ltd
HP, Inc.
Krafton, Inc.
Machine Zone, Inc.
Meta Platforms, Inc.
Microsoft Corp.
NCSoft Corporation
Niantic, Inc.
Nintendo Co., Ltd.
Rovio Entertainment Oyj
Sony Corporation
Square Enix Holdings Co., Ltd.
Take-Two Interactive Software, Inc.
Tencent Holdings Ltd.
Ubisoft Entertainment SA
Valve Corporation


$425.00

What's Inside?

→ Market Estimates, Forecasts & Historical Data
→ Critical Performance Data and Rankings
→ Emerging Trends, Market Changes
→ PDF Report and Excel Datasheet

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