
Netherlands Video Games and Consoles Market 2025
Projected to undergo a minor increase, the Netherlands video games and consoles market size is anticipated to grow from USD 2,483.1 million in 2024 to USD 3,233.6 million by 2030, reflecting a CAGR of 4.5% from 2025 to 2030. The Netherlands’ gaming market is driven by strong internet infrastructure and a tech-savvy population, leading to growing demand for both mobile and console gaming. The country is also home to a thriving game development industry, contributing to both local and international markets. Additionally, eSports are gaining popularity, further boosting engagement.
This report provides a comprehensive analysis of the Netherlands video games and consoles market, combining historical data from 2020 to 2024 with forward-looking projections through 2030. It examines market size, growth rates, and key trends, offering a detailed perspective on the industry’s evolution. The analysis is structured across critical dimensions, including product, revenue stream and distribution channel, enabling stakeholders to identify opportunities and make informed strategic decisions.
Market Segmentation
The segmentation of the Netherlands video games and consoles market is outlined below:
Product: devices (handheld games consoles, stationary consoles, VR/AR headsets), video game software (console games, mobile games, online games and subscriptions, PC games)
Revenue stream: paid app, in-app purchases
Distribution channel: supermarkets and hypermarkets, electronics stores, e-commerce, others
The Netherlands video games and consoles market is categorized by product, revenue stream and distribution channel. In terms of product, the market is segmented into devices (handheld games consoles, stationary consoles, VR/AR headsets), and video game software (console games, mobile games, online games and subscriptions, PC games). Revenue stream segmentation includes paid app, and in-app purchases. Distribution channel segments cover supermarkets and hypermarkets, electronics stores, e-commerce, and others.
Competitive Landscape
Leading companies in the video games and consoles market include Bandai Namco Holdings Inc., Bertheussen IT, Electronic Arts Inc., Epic Games Inc., Hello Games Ltd., Konami Group Corporation, Krafton Inc., Meta Platforms Inc., Microsoft Corp., Niantic Inc., Nintendo Co. Ltd., Psyonix LLC, Rovio Entertainment Oyj, Sega Sammy Holdings Inc., Sony Corporation, Take-Two Interactive Software Inc., Tencent Holdings Ltd., Ubisoft Entertainment SA and Vivendi SE.
This report presents an extensive analysis of major entities in the video games and consoles market, focusing on their performance from 2020 to 2024. Findings showcase changes in market share, recognizing both long-standing leaders and new challengers.
Why Buy This Report?
Obtain precise statistical data and forecasts for the Netherlands video games and consoles market.
Gain in-depth analysis and forecasts for the key segments of the Netherlands video games and consoles market: product, revenue stream and distribution channel.
Develop region-specific strategies and set strategic priorities based on localized data analysis.
Gain deep insights into the dynamics of the Netherlands video games and consoles market.
Identify high-potential investment opportunities by targeting growth sectors and emerging trends.
Anticipate the future trajectory of the Netherlands video games and consoles market with informed projections.
Assess the competitive landscape to determine the ideal timing for capitalizing on market opportunities.
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Table of Contents
TABLE OF CONTENTS
Key Findings
Market Segmentation
Market Overview
Netherlands Video Games and Consoles Market – Product Analysis
Netherlands Video Games and Consoles Market – Revenue Stream Analysis
Netherlands Video Games and Consoles Market – Distribution Channel Analysis
Company Shares Analysis
Bandai Namco Holdings, Inc.
Bertheussen IT
Electronic Arts, Inc.
Epic Games, Inc.
Hello Games Ltd.
Konami Group Corporation
Krafton, Inc.
Meta Platforms, Inc.
Microsoft Corp.
…
Macroeconomic Data and Forecast
Research Methodology
Disclaimer
FIGURES AND TABLES
Table Netherlands Video Games and Consoles Market 2020-2030
Chart Netherlands Video Games and Consoles Market, Net Growth, 2020-2030
Chart Netherlands Video Games and Consoles Market, Growth Rates, 2020-2030
Table Netherlands Video Games and Consoles Market by Product, 2020-2030
Chart Netherlands Video Games and Consoles Market by Product, CAGR Historic and Forecast, 2020-2030
Chart Netherlands Video Games and Consoles Market by Product, 2020-2030
Table Netherlands Video Games and Consoles Market by Revenue Stream, 2020-2030
Chart Netherlands Video Games and Consoles Market by Revenue Stream, CAGR Historic and Forecast, 2020-2030
Chart Netherlands Video Games and Consoles Market by Revenue Stream, 2020-2030
Table Netherlands Video Games and Consoles Market by Distribution Channel, 2020-2030
Chart Netherlands Video Games and Consoles Market by Distribution Channel, CAGR Historic and Forecast, 2020-2030
Chart Netherlands Video Games and Consoles Market by Distribution Channel, 2020-2030
Table Netherlands Video Games and Consoles Market Share (%), by Companies, 2020-2024
Chart Netherlands Video Games and Consoles Market, by Companies, 2024
Table Netherlands Video Games and Consoles Market Share (%), by Brands, 2020-2024
Chart Netherlands Video Games and Consoles Market, by Brands, 2024
Table Netherlands – Population (Millions) and Forecast
Table Netherlands – Consumer Price Index (CPI) and Forecast
Table Netherlands – Gross Domestic Product and Forecast
Table Netherlands Video Games and Consoles Market: Spend as a Proportion of GDP (%)
Table Netherlands Video Games and Consoles Market: Consumption per Capita (Population)
Companies Mentioned
Bandai Namco Holdings, Inc.
Bertheussen IT
Electronic Arts, Inc.
Epic Games, Inc.
Hello Games Ltd.
Konami Group Corporation
Krafton, Inc.
Meta Platforms, Inc.
Microsoft Corp.
Niantic, Inc.
Nintendo Co., Ltd.
Psyonix LLC
Rovio Entertainment Oyj
Sega Sammy Holdings, Inc.
Sony Corporation
Take-Two Interactive Software, Inc.
Tencent Holdings Ltd.
Ubisoft Entertainment SA
Vivendi SE
$425.00
What's Inside?
→ Market Estimates, Forecasts & Historical Data
→ Critical Performance Data and Rankings
→ Emerging Trends, Market Changes
→ PDF Report and Excel Datasheet
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