
Middle East and Africa Toys and Games Market 2025
Driven by strong market fundamentals, the Middle East and Africa toys and games market is expected to achieve rapid growth, adding USD 8.7 billion in value and delivering a CAGR of approximately 11.1% through the forecast period. The toys and games market in the Middle East and Africa is driven by a growing young population and increasing urbanization, which boosts demand for both traditional toys and video games. Rising disposable incomes, particularly in Gulf countries, are driving the adoption of high-end and licensed toys. Furthermore, the expansion of internet access and smartphone usage is fueling growth in the video games segment, with mobile gaming gaining significant traction.
The report offers a comprehensive analysis of the Middle East and Africa toys and games market, delivering detailed insights into market size, historical growth trends over the past six years, and forward-looking projections through 2030. It provides a granular breakdown of the market by product, distribution channel and country, highlighting key drivers, challenges, and opportunities shaping the industry.
Marktsegmentatie
The following outlines the segmentation of the Middle East and Africa toys and games market:
Product: traditional toys and games (licensed, non-licensed), video games and consoles
Distributiekanaal: supermarkten en hypermarkten, electronics stores, toy stores, e-commerce, anderen
Country: Egypt, Nigeria, Saudi Arabia, South Africa, United Arab Emirates, anderen
The Middle East and Africa toys and games market is categorized by product, distribution channel and country. Door product, the market includes traditional toys and games (licensed, non-licensed), and video games and consoles. Distribution channel segmentation includes supermarkets and hypermarkets, electronics stores, toy stores, e-commerce, en anderen. Geographically, the market encompasses Egypt, Nigeria, Saudi Arabia, South Africa, United Arab Emirates, en anderen.
Competitief landschap
In examining the competitive landscape, key players in the toys and games market include Yalla Group Limited, Warner Bros. Entertainment Inc., Wargaming Group Limited, VTech Holdings Limited, Valve Corporation, Ubisoft Entertainment SA, The Walt Disney Company, The Samsung Group, Tencent Holdings Ltd., Take-Two Interactive Software Inc., Spin Master Ltd., Sony Corporation, Simba Dickie Group, Rovio Entertainment Oyj, Roblox Corporation, Ravensburger AG, Nintendo Co. Ltd., Niantic Inc., Microsoft Corp., MGA Entertainment Inc., Mattel Inc., LEGO Group, Krafton Inc., Hasbro Inc., Hallmark Cards Inc., Epic Games Inc., Electronic Arts Inc., CD Projekt S.A., Bandai Namco Holdings Inc. and 4M Industrial Development Limited.
This report delivers an in-depth examination of leading companies in the toys and games sector, analyzing their performance from 2020 naar 2024. The results indicate changes in market share, emphasizing both established leaders and new entrants.
Waarom dit rapport kopen?
Obtain precise statistical data and forecasts for the Middle East and Africa toys and games market.
Gain in-depth analysis and forecasts for the key segments of the Middle East and Africa toys and games market: product, distribution channel and country.
Gain deep insights into the dynamics of the Middle East and Africa toys and games market.
Identificeer beleggingsmogelijkheden met hoge potentieel door zich te richten op groeisectoren en opkomende trends.
Anticipate the future trajectory of the Middle East and Africa toys and games market with informed projections.
Beoordeel het concurrentielandschap om de ideale timing te bepalen voor het benutten van marktkansen.
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Inhoudsopgave
INHOUDSOPGAVE
Belangrijke bevindingen
Marktsegmentatie
Marktoverzicht
Middle East and Africa Toys and Games Market – Productanalyse
Middle East and Africa Toys and Games Market – Distributiekanaalanalyse
Middle East and Africa Toys and Games Market – Country Analysis
Bedrijfsaandelenanalyse
Yalla Group Limited
Warner Bros. Entertainment, Inc.
Wargaming Group Limited
VTech Holdings Limited
Valve Corporation
Ubisoft Entertainment SA
The Walt Disney Company
The Samsung Group
Tencent Holdings Ltd.
…
Macro -economische gegevens en voorspelling
Onderzoeksmethode
Vrijwaring
Cijfers en tafels
Table Middle East and Africa Toys and Games Market 2020-2030
Chart Middle East and Africa Toys and Games Market, Netto groei, 2020-2030
Chart Middle East and Africa Toys and Games Market, Groeipercentage, 2020-2030
Table Middle East and Africa Toys and Games Market by Product, 2020-2030
Chart Middle East and Africa Toys and Games Market by Product, CAGR Historic en Forecast, 2020-2030
Chart Middle East and Africa Toys and Games Market by Product, 2020-2030
Table Middle East and Africa Toys and Games Market by Distribution Channel, 2020-2030
Chart Middle East and Africa Toys and Games Market by Distribution Channel, CAGR Historic en Forecast, 2020-2030
Chart Middle East and Africa Toys and Games Market by Distribution Channel, 2020-2030
Table Middle East and Africa Toys and Games Market by Country, 2020-2030
Chart Middle East and Africa Toys and Games Market by Country, CAGR Historic en Forecast, 2020-2030
Chart Middle East and Africa Toys and Games Market by Country, 2020-2030
Table Middle East and Africa Toys and Games Market Share (%), door bedrijven, 2020-2024
Chart Middle East and Africa Toys and Games Market, door bedrijven, 2024
Table Middle East and Africa Toys and Games Market Share (%), door merken, 2020-2024
Chart Middle East and Africa Toys and Games Market, door merken, 2024
Table Middle East and Africa – Bevolking (Miljoenen) en voorspelling
Table Middle East and Africa – Consumentenprijsindex (CPI) en voorspelling
Table Middle East and Africa – Bruto binnenlands product en voorspelling
Table Middle East and Africa Toys and Games Market: Besteed als een deel van het bbp (%)
Table Middle East and Africa Toys and Games Market: Consumptie per hoofd van de bevolking (Bevolking)
De genoemde bedrijven
Yalla Group Limited
Warner Bros. Entertainment, Inc.
Wargaming Group Limited
VTech Holdings Limited
Valve Corporation
Ubisoft Entertainment SA
The Walt Disney Company
The Samsung Group
Tencent Holdings Ltd.
Take-Two Interactive Software, Inc.
Spin Master Ltd.
Sony Corporation
Simba Dickie Group
Rovio Entertainment Oyj
Roblox Corporation
Ravensburger AG
Nintendo Co., Ltd.
Niantic, Inc.
Microsoft Corp.
MGA Entertainment, Inc.
Mattel, Inc.
LEGO Group
Krafton, Inc.
Hasbro, Inc.
Hallmark Cards, Inc.
Epic Games, Inc.
Electronic Arts, Inc.
CD Projekt S.A.
Bandai Namco Holdings, Inc.
4M Industrial Development Limited
$1,675.00
What's Inside?
→ Marktschattingen, Voorspellingen & Historische gegevens
→ Kritieke prestatiegegevens en ranglijsten
→ Opkomende trends, Marktveranderingen
→ PDF -rapport en Excel Datasheet
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