
Middle East and Africa Toys and Games Market 2025
Driven by strong market fundamentals, the Middle East and Africa toys and games market is expected to achieve rapid growth, adding USD 8.7 billion in value and delivering a CAGR of approximately 11.1% through the forecast period. The toys and games market in the Middle East and Africa is driven by a growing young population and increasing urbanization, which boosts demand for both traditional toys and video games. Rising disposable incomes, particularly in Gulf countries, are driving the adoption of high-end and licensed toys. Tambahan pula, the expansion of internet access and smartphone usage is fueling growth in the video games segment, with mobile gaming gaining significant traction.
The report offers a comprehensive analysis of the Middle East and Africa toys and games market, menyampaikan pandangan terperinci ke dalam saiz pasaran, trend pertumbuhan sejarah sejak enam tahun yang lalu, dan unjuran ke hadapan melalui 2030. Ia memberikan pecahan berbutir pasaran mengikut produk, distribution channel and country, menonjolkan pemandu utama, cabaran, dan peluang membentuk industri.
Segmentasi Pasaran
The following outlines the segmentation of the Middle East and Africa toys and games market:
Produk: traditional toys and games (licensed, non-licensed), video games and consoles
Saluran pengedaran: Pasaraya dan Pasar Hypermarket, Kedai Elektronik, toy stores, e-dagang, yang lain
Country: Egypt, Nigeria, Saudi Arabia, South Africa, Emiriah Arab Bersatu, yang lain
The Middle East and Africa toys and games market is categorized by product, distribution channel and country. Oleh produk, the market includes traditional toys and games (licensed, non-licensed), and video games and consoles. Distribution channel segmentation includes supermarkets and hypermarkets, Kedai Elektronik, toy stores, e-dagang, dan yang lain. Geographically, the market encompasses Egypt, Nigeria, Saudi Arabia, South Africa, Emiriah Arab Bersatu, dan yang lain.
Landskap yang kompetitif
Dalam mengkaji landskap yang kompetitif, key players in the toys and games market include Yalla Group Limited, Warner Bros. Entertainment Inc., Wargaming Group Limited, VTech Holdings Limited, Valve Corporation, Ubisoft Entertainment SA, The Walt Disney Company, Kumpulan Samsung, Tencent Holdings Ltd., Take-Two Interactive Software Inc., Spin Master Ltd., Sony Corporation, Simba Dickie Group, Rovio Entertainment Oyj, Roblox Corporation, Ravensburger AG, Nintendo Co.. Ltd., Niantic Inc., Microsoft Corp., MGA Entertainment Inc., Mattel Inc., LEGO Group, Krafton Inc., Hasbro Inc., Hallmark Cards Inc., Epic Games Inc., Electronic Arts Inc., CD Projekt S.A., Bandai Namco Holdings Inc. and 4M Industrial Development Limited.
This report delivers an in-depth examination of leading companies in the toys and games sector, menganalisis prestasi mereka dari 2020 ke 2024. Hasilnya menunjukkan perubahan dalam bahagian pasaran, Menekankan kedua -dua pemimpin dan peserta baru yang ditubuhkan.
Mengapa Beli Laporan Ini?
Obtain precise statistical data and forecasts for the Middle East and Africa toys and games market.
Gain in-depth analysis and forecasts for the key segments of the Middle East and Africa toys and games market: produk, distribution channel and country.
Gain deep insights into the dynamics of the Middle East and Africa toys and games market.
Kenal pasti peluang pelaburan berpotensi tinggi dengan mensasarkan sektor pertumbuhan dan trend yang baru muncul.
Anticipate the future trajectory of the Middle East and Africa toys and games market with informed projections.
Menilai landskap yang kompetitif untuk menentukan masa yang ideal untuk memanfaatkan peluang pasaran.
Satu lesen pengguna tanpa had dalam organisasi yang sama, tanpa caj tambahan untuk pengguna tambahan.
Jadual Kandungan
Jadual Kandungan
Penemuan utama
Segmentasi Pasaran
Gambaran Keseluruhan Pasaran
Middle East and Africa Toys and Games Market – Analisis produk
Middle East and Africa Toys and Games Market – Analisis saluran pengedaran
Middle East and Africa Toys and Games Market – Country Analysis
Analisis saham syarikat
Yalla Group Limited
Warner Bros. Entertainment, INC.
Wargaming Group Limited
VTech Holdings Limited
Valve Corporation
Ubisoft Entertainment SA
The Walt Disney Company
Kumpulan Samsung
Tencent Holdings Ltd.
…
Data makroekonomi dan ramalan
Metodologi penyelidikan
Penafian
Angka dan jadual
Table Middle East and Africa Toys and Games Market 2020-2030
Chart Middle East and Africa Toys and Games Market, Pertumbuhan Bersih, 2020-2030
Chart Middle East and Africa Toys and Games Market, Kadar pertumbuhan, 2020-2030
Table Middle East and Africa Toys and Games Market by Product, 2020-2030
Chart Middle East and Africa Toys and Games Market by Product, CAGR Bersejarah dan ramalan, 2020-2030
Chart Middle East and Africa Toys and Games Market by Product, 2020-2030
Table Middle East and Africa Toys and Games Market by Distribution Channel, 2020-2030
Chart Middle East and Africa Toys and Games Market by Distribution Channel, CAGR Bersejarah dan ramalan, 2020-2030
Chart Middle East and Africa Toys and Games Market by Distribution Channel, 2020-2030
Table Middle East and Africa Toys and Games Market by Country, 2020-2030
Chart Middle East and Africa Toys and Games Market by Country, CAGR Bersejarah dan ramalan, 2020-2030
Chart Middle East and Africa Toys and Games Market by Country, 2020-2030
Table Middle East and Africa Toys and Games Market Share (%), oleh syarikat, 2020-2024
Chart Middle East and Africa Toys and Games Market, oleh syarikat, 2024
Table Middle East and Africa Toys and Games Market Share (%), oleh jenama, 2020-2024
Chart Middle East and Africa Toys and Games Market, oleh jenama, 2024
Table Middle East and Africa – Penduduk (Berjuta -juta) dan ramalan
Table Middle East and Africa – Indeks Harga Pengguna (Cpi) dan ramalan
Table Middle East and Africa – Keluaran Dalam Negara Kasar dan Ramalan
Table Middle East and Africa Toys and Games Market: Menghabiskan sebagai sebahagian daripada KDNK (%)
Table Middle East and Africa Toys and Games Market: Penggunaan per kapita (Penduduk)
Syarikat yang disebutkan
Yalla Group Limited
Warner Bros. Entertainment, INC.
Wargaming Group Limited
VTech Holdings Limited
Valve Corporation
Ubisoft Entertainment SA
The Walt Disney Company
Kumpulan Samsung
Tencent Holdings Ltd.
Perisian interaktif mengambil dua, INC.
Spin Master Ltd.
Sony Corporation
Simba Dickie Group
Rovio Entertainment Oyj
Roblox Corporation
Ravensburger AG
Nintendo Co., LTD.
Niantic, INC.
Microsoft Corp.
MGA Entertainment, INC.
Mattel, INC.
LEGO Group
Krafton, INC.
Hasbro, INC.
Hallmark Cards, INC.
Permainan epik, INC.
Seni Elektronik, INC.
CD Projekt S.A.
Bandai Namco Holdings, INC.
4M Industrial Development Limited
$1,675.00
What's Inside?
→ Anggaran pasaran, Ramalan & Data sejarah
→ Data dan kedudukan prestasi kritikal
→ trend yang muncul, Perubahan pasaran
→ Laporan PDF dan lembaran data Excel
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