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急速な拡大が見込まれる, the Argentina video games and consoles market is likely to increase from USD 2,482.1 百万で 2023 米ドルへ 16,628.1 百万までに 2029, CAGRの登録 37.3% 予測期間中. Argentina’s gaming market is fueled by the increasing adoption of mobile gaming, driven by affordable smartphones and expand… 続きを読む
The market for video games and consoles is set for moderate growth, 米ドルの増加を示す予測あり 45.6 10億ドル以上の年間複利成長率 (CAGR) 近づいている 5.5% 予測期間にわたって. The region is witnessing exponential growth due to the rising popularity of eSports, particularly in China, 韓国, and Japan. Mobile… 続きを読む
The Australia video games and consoles market is expected to experience robust growth, 米ドルの増加が予想される 3.6 10億ドル以上の年間複利成長率 (CAGR) およそ 9.4% 予測期間全体を通じて. Australia’s high disposable income levels, coupled with an affinity for high-performance gaming consoles and immersive experiences, are driving the market… 続きを読む
The Brazil video games and consoles market is set for accelerated growth, 米ドルで 3.5 10億億の付加価値と年間複利成長率 (CAGR) の 10.1%, ~を通して強い上昇勢いを示している 2029. Brazil’s gaming market is driven by a large, tech-savvy youth population, with mobile gaming leading the charge due to widespread smartp… 続きを読む
The Europe video games and consoles market is anticipated to witness significant growth, 米ドルの上昇が予想される 18.2 十億, 年間複合成長率に相当 (CAGR) 約の 5.2% 今後数年間で. Rising digital transformation across key markets like the UK, ドイツ, and France, with the adoption of cloud gaming platfo… 続きを読む
Anticipated trends indicate that the global video games and consoles market will achieve incremental growth of USD 102.1 十億, 年間複利成長率に換算すると (CAGR) 周りの 5.6% の予測期間中に 2024 に 2029. The convergence of media, gaming, and entertainment, with streaming platforms integrating gaming content, has transformed the indust… 続きを読む
The Hong Kong video games and consoles market is on track for slight growth, 米ドルからの拡大が見込まれる 1,371.6 百万で 2023 米ドルへ 1,806.8 百万までに 2029, CAGR は 4.7% 評価期間中. Hong Kong’s robust internet infrastructure and tech-savvy population support the demand for both console and mobile gaming… 続きを読む
A rapid growth trajectory is forecasted for the India video games and consoles market, with incremental gains of USD 2.6 10億ドル以上の年間複利成長率 (CAGR) 近づいている 11.2% 今後5年間にわたって. India’s burgeoning mobile gaming market is driven by affordable smartphones and expanding 4G/5G connectivity, making it one of the fastes… 続きを読む
強力な市場ファンダメンタルズによって推進される, the Indonesia video games and consoles market is expected to achieve rapid growth, 米ドルを追加 2.6 価値は 10 億ドルに上り、CAGR は約 12.4% 予測期間を通じて. Indonesia’s gaming market is being propelled by a rapidly growing mobile gaming segment, supported by high smartphone penetration and afford… 続きを読む
米ドルの段階的な成長 1.1 billion is anticipated in the Italy video games and consoles market, 約 の CAGR で拡大します 4% 予測期間にわたって 2024 に 2029. Italy’s gaming market is growing, driven by increasing mobile gaming adoption and rising interest in console gaming. The country’s young population is… 続きを読む
The Japan video games and consoles market is projected to contract by USD 1.5 billion by the end of 2029, 複合年間成長率を示す (CAGR) の -1.5%. The country’s aging population and declining birth rates are reducing the core demographic of younger gamers, which could slow market growth. さらに, shifting consumer preferences toward… 続きを読む
The Latin America video games and consoles sector is poised for a dynamic growth phase, 米ドルの上昇を予想 7.2 10億ドル以上の年間複利成長率 (CAGR) およそ 8.4% から 2024 に 2029. Growing internet connectivity and the widespread adoption of mobile devices in countries like Brazil and Mexico are driving the… 続きを読む