
Middle East and Africa Toys and Games Market 2025
Didorong oleh dasar -dasar pasar yang kuat, the Middle East and Africa toys and games market is expected to achieve rapid growth, Menambahkan USD 8.7 billion in value and delivering a CAGR of approximately 11.1% Melalui periode perkiraan. The toys and games market in the Middle East and Africa is driven by a growing young population and increasing urbanization, which boosts demand for both traditional toys and video games. Rising disposable incomes, particularly in Gulf countries, are driving the adoption of high-end and licensed toys. Lebih-lebih lagi, the expansion of internet access and smartphone usage is fueling growth in the video games segment, with mobile gaming gaining significant traction.
The report offers a comprehensive analysis of the Middle East and Africa toys and games market, memberikan wawasan terperinci tentang ukuran pasar, tren pertumbuhan historis selama enam tahun terakhir, dan proyeksi berwawasan ke depan 2030. Ini memberikan rincian granular pasar berdasarkan produk, Saluran dan negara distribusi, Menyoroti driver utama, tantangan, dan peluang membentuk industri.
Segmentasi pasar
The following outlines the segmentation of the Middle East and Africa toys and games market:
Produk: traditional toys and games (licensed, non-licensed), video games and consoles
Saluran distribusi: supermarket dan hypermarket, Toko Elektronik, toy stores, e-commerce, yang lain
Negara: Egypt, Nigeria, Arab Saudi, South Africa, Uni Emirat Arab, yang lain
The Middle East and Africa toys and games market is categorized by product, Saluran dan negara distribusi. Berdasarkan produk, the market includes traditional toys and games (licensed, non-licensed), and video games and consoles. Segmentasi saluran distribusi mencakup supermarket dan hypermarket, Toko Elektronik, toy stores, e-commerce, dan lainnya. Secara geografis, the market encompasses Egypt, Nigeria, Arab Saudi, South Africa, Uni Emirat Arab, dan lainnya.
Lanskap kompetitif
Dalam memeriksa lanskap kompetitif, key players in the toys and games market include Yalla Group Limited, Warner Bros. Entertainment Inc., Wargaming Group Limited, VTech Holdings Limited, Perusahaan Valve, Ubisoft Entertainment SA, The Walt Disney Company, The Samsung Group, Tencent Holdings Ltd., Take-Two Interactive Software Inc., Spin Master Ltd., Sony Corporation, Simba Dickie Group, Rovio Entertainment Oyj, ROBLOX Corporation, Ravensburger AG, Nintendo co. Ltd., Niantic Inc., Microsoft Corp., MGA Entertainment Inc., Mattel Inc., LEGO Group, Krafton Inc., Hasbro Inc., Hallmark Cards Inc., Epic Games Inc., Electronic Arts Inc., CD Projekt S.A., Bandai Namco Holdings Inc. and 4M Industrial Development Limited.
This report delivers an in-depth examination of leading companies in the toys and games sector, menganalisis kinerja mereka dari 2020 ke 2024. Hasilnya menunjukkan perubahan pangsa pasar, menekankan baik pemimpin maupun pendatang baru.
Mengapa Membeli Laporan Ini?
Obtain precise statistical data and forecasts for the Middle East and Africa toys and games market.
Gain in-depth analysis and forecasts for the key segments of the Middle East and Africa toys and games market: produk, Saluran dan negara distribusi.
Gain deep insights into the dynamics of the Middle East and Africa toys and games market.
Identifikasi peluang investasi berpotensi tinggi dengan menargetkan sektor pertumbuhan dan tren yang muncul.
Anticipate the future trajectory of the Middle East and Africa toys and games market with informed projections.
Nilai lanskap kompetitif untuk menentukan waktu yang ideal untuk memanfaatkan peluang pasar.
Satu lisensi pengguna tak terbatas dalam organisasi yang sama, tanpa biaya tambahan untuk pengguna tambahan.
Daftar isi
DAFTAR ISI
Temuan kunci
Segmentasi pasar
Tinjauan Pasar
Middle East and Africa Toys and Games Market – Analisis produk
Middle East and Africa Toys and Games Market – Analisis Saluran Distribusi
Middle East and Africa Toys and Games Market – Analisis negara
Analisis Saham Perusahaan
Yalla Group Limited
Warner Bros. Entertainment, Inc.
Wargaming Group Limited
VTech Holdings Limited
Perusahaan Valve
Ubisoft Entertainment SA
The Walt Disney Company
The Samsung Group
Tencent Holdings Ltd.
…
Data dan perkiraan ekonomi makro
Metodologi Penelitian
Penafian
Angka dan tabel
Table Middle East and Africa Toys and Games Market 2020-2030
Chart Middle East and Africa Toys and Games Market, Pertumbuhan bersih, 2020-2030
Chart Middle East and Africa Toys and Games Market, Tingkat pertumbuhan, 2020-2030
Table Middle East and Africa Toys and Games Market by Product, 2020-2030
Chart Middle East and Africa Toys and Games Market by Product, CAGR Historis dan Prakiraan, 2020-2030
Chart Middle East and Africa Toys and Games Market by Product, 2020-2030
Table Middle East and Africa Toys and Games Market by Distribution Channel, 2020-2030
Chart Middle East and Africa Toys and Games Market by Distribution Channel, CAGR Historis dan Prakiraan, 2020-2030
Chart Middle East and Africa Toys and Games Market by Distribution Channel, 2020-2030
Table Middle East and Africa Toys and Games Market by Country, 2020-2030
Chart Middle East and Africa Toys and Games Market by Country, CAGR Historis dan Prakiraan, 2020-2030
Chart Middle East and Africa Toys and Games Market by Country, 2020-2030
Table Middle East and Africa Toys and Games Market Share (%), oleh perusahaan, 2020-2024
Chart Middle East and Africa Toys and Games Market, oleh perusahaan, 2024
Table Middle East and Africa Toys and Games Market Share (%), oleh merek, 2020-2024
Chart Middle East and Africa Toys and Games Market, oleh merek, 2024
Table Middle East and Africa – Populasi (Jutaan) dan ramalan
Table Middle East and Africa – Indeks Harga Konsumen (CPI) dan ramalan
Table Middle East and Africa – Produk dan Prakiraan Domestik Bruto
Table Middle East and Africa Toys and Games Market: Habiskan sebagai proporsi PDB (%)
Table Middle East and Africa Toys and Games Market: Konsumsi per kapita (Populasi)
Perusahaan disebutkan
Yalla Group Limited
Warner Bros. Entertainment, Inc.
Wargaming Group Limited
VTech Holdings Limited
Perusahaan Valve
Ubisoft Entertainment SA
The Walt Disney Company
The Samsung Group
Tencent Holdings Ltd.
Take-Two Interactive Software, Inc.
Spin Master Ltd.
Sony Corporation
Simba Dickie Group
Rovio Entertainment Oyj
ROBLOX Corporation
Ravensburger AG
Nintendo Co., Ltd.
Niantic, Inc.
Microsoft Corp.
MGA Entertainment, Inc.
Mattel, Inc.
LEGO Group
Krafton, Inc.
Hasbro, Inc.
Hallmark Cards, Inc.
Game Epik, Inc.
Seni Elektronik, Inc.
CD Projekt S.A.
Bandai Namco Holdings, Inc.
4M Industrial Development Limited
$1,675.00
What's Inside?
→ Perkiraan Pasar, Perkiraan & Data historis
→ Data dan Peringkat Kinerja Kritis
→ Tren yang muncul, Perubahan pasar
→ Laporan PDF dan Excel DataSheet
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