United Kingdom Video Games and Consoles Market 2025


The United Kingdom video games and consoles market is on track for incremental growth of USD 2.8 billion, corresponding to a CAGR of nearly 4.2% throughout the forecast period of 2025 to 2030. The UK’s gaming market is thriving, driven by strong demand for console and mobile gaming. The rise of cloud gaming services and digital downloads is reshaping consumer spending habits. Additionally, the UK’s leadership in eSports and competitive gaming is expanding the player base, while the country’s game development industry continues to innovate and contribute to the global market.

This report delivers a deep dive into the United Kingdom video games and consoles market, combining historical performance data from 2020 to 2024 with forward-looking projections through 2030. It uncovers critical insights into market size, growth rates, and key trends, providing a clear view of the industry’s evolution. By breaking down the market across product, revenue stream and distribution channel, the report identifies actionable opportunities for stakeholders to drive growth and outperform competitors.


Market Segmentation


The segmentation of the United Kingdom video games and consoles market is outlined below:
Product: devices (handheld games consoles, stationary consoles, VR/AR headsets), video game software (console games, mobile games, online games and subscriptions, PC games)
Revenue stream: paid app, in-app purchases
Distribution channel: supermarkets and hypermarkets, electronics stores, e-commerce, others

The video games and consoles market in the United Kingdom is segmented by product, revenue stream and distribution channel. By product, the market is categorized into devices (handheld games consoles, stationary consoles, VR/AR headsets), and video game software (console games, mobile games, online games and subscriptions, PC games). Revenue stream segments are divided into paid app, and in-app purchases. Distribution channel segments cover supermarkets and hypermarkets, electronics stores, e-commerce, and others.


Competitive Landscape


The competitive landscape of the video games and consoles industry has been thoroughly analyzed, highlighting key players such as Bandai Namco Holdings Inc., Electronic Arts Inc., Epic Games Inc., Machine Zone Inc., Meta Platforms Inc., Microsoft Corp., Niantic Inc., Nintendo Co. Ltd., Sega Sammy Holdings Inc., Sony Corporation, Square Enix Holdings Co. Ltd., Take-Two Interactive Software Inc., Tencent Holdings Ltd., Ubisoft Entertainment SA, Valve Corporation and Warner Bros. Entertainment Inc.

This report presents an extensive analysis of major entities in the video games and consoles market, focusing on their performance from 2020 to 2024. Findings showcase changes in market share, recognizing both long-standing leaders and new challengers.


Why Buy This Report?


Obtain precise statistical data and forecasts for the United Kingdom video games and consoles market.
Gain in-depth analysis and forecasts for the key segments of the United Kingdom video games and consoles market: product, revenue stream and distribution channel.
Develop region-specific strategies and set strategic priorities based on localized data analysis.
Gain deep insights into the dynamics of the United Kingdom video games and consoles market.
Identify high-potential investment opportunities by targeting growth sectors and emerging trends.
Anticipate the future trajectory of the United Kingdom video games and consoles market with informed projections.
Assess the competitive landscape to determine the ideal timing for capitalizing on market opportunities.
A single unlimited user license within the same organization, with no additional charges for extra users.


Table of Contents


TABLE OF CONTENTS
Key Findings
Market Segmentation
Market Overview
United Kingdom Video Games and Consoles Market – Product Analysis
United Kingdom Video Games and Consoles Market – Revenue Stream Analysis
United Kingdom Video Games and Consoles Market – Distribution Channel Analysis
Company Shares Analysis
Bandai Namco Holdings, Inc.
Electronic Arts, Inc.
Epic Games, Inc.
Machine Zone, Inc.
Meta Platforms, Inc.
Microsoft Corp.
Niantic, Inc.
Nintendo Co., Ltd.
Sega Sammy Holdings, Inc.

Macroeconomic Data and Forecast
Research Methodology
Disclaimer

FIGURES AND TABLES
Table United Kingdom Video Games and Consoles Market 2020-2030
Chart United Kingdom Video Games and Consoles Market, Net Growth, 2020-2030
Chart United Kingdom Video Games and Consoles Market, Growth Rates, 2020-2030
Table United Kingdom Video Games and Consoles Market by Product, 2020-2030
Chart United Kingdom Video Games and Consoles Market by Product, CAGR Historic and Forecast, 2020-2030
Chart United Kingdom Video Games and Consoles Market by Product, 2020-2030
Table United Kingdom Video Games and Consoles Market by Revenue Stream, 2020-2030
Chart United Kingdom Video Games and Consoles Market by Revenue Stream, CAGR Historic and Forecast, 2020-2030
Chart United Kingdom Video Games and Consoles Market by Revenue Stream, 2020-2030
Table United Kingdom Video Games and Consoles Market by Distribution Channel, 2020-2030
Chart United Kingdom Video Games and Consoles Market by Distribution Channel, CAGR Historic and Forecast, 2020-2030
Chart United Kingdom Video Games and Consoles Market by Distribution Channel, 2020-2030
Table United Kingdom Video Games and Consoles Market Share (%), by Companies, 2020-2024
Chart United Kingdom Video Games and Consoles Market, by Companies, 2024
Table United Kingdom Video Games and Consoles Market Share (%), by Brands, 2020-2024
Chart United Kingdom Video Games and Consoles Market, by Brands, 2024
Table United Kingdom – Population (Millions) and Forecast
Table United Kingdom – Consumer Price Index (CPI) and Forecast
Table United Kingdom – Gross Domestic Product and Forecast
Table United Kingdom Video Games and Consoles Market: Spend as a Proportion of GDP (%)
Table United Kingdom Video Games and Consoles Market: Consumption per Capita (Population)


Companies Mentioned


Bandai Namco Holdings, Inc.
Electronic Arts, Inc.
Epic Games, Inc.
Machine Zone, Inc.
Meta Platforms, Inc.
Microsoft Corp.
Niantic, Inc.
Nintendo Co., Ltd.
Sega Sammy Holdings, Inc.
Sony Corporation
Square Enix Holdings Co., Ltd.
Take-Two Interactive Software, Inc.
Tencent Holdings Ltd.
Ubisoft Entertainment SA
Valve Corporation
Warner Bros. Entertainment, Inc.


$425.00

What's Inside?

→ Market Estimates, Forecasts & Historical Data
→ Critical Performance Data and Rankings
→ Emerging Trends, Market Changes
→ PDF Report and Excel Datasheet

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