
France Video Games and Consoles Market 2025
The France video games and consoles market is expected to realize a modest increase of USD 0.6 billion, demonstrating a CAGR of about 1.5% during the forecast period from 2025 to 2030. France’s gaming market is expanding due to a strong focus on innovation in game development, with local studios contributing to global franchises. The increasing demand for mobile and console gaming, supported by a tech-savvy population, is driving growth. Additionally, the rise of VR and AR technologies is enhancing consumer engagement in gaming experiences.
The report provides a comprehensive analysis of the France video games and consoles market, offering detailed data on historical market size and growth rates over the past six years, alongside forecasts extending to 2030. It presents an in-depth examination of market categories and subcategories, with a particular focus on key trends shaping the industry across product, revenue stream and distribution channel.
Market Segmentation
The following outlines the segmentation of the France video games and consoles market:
Product: devices (handheld games consoles, stationary consoles, VR/AR headsets), video game software (console games, mobile games, online games and subscriptions, PC games)
Revenue stream: paid app, in-app purchases
Distribution channel: supermarkets and hypermarkets, electronics stores, e-commerce, others
The video games and consoles market in the France is segmented by product, revenue stream and distribution channel. By product, the market includes devices (handheld games consoles, stationary consoles, VR/AR headsets), and video game software (console games, mobile games, online games and subscriptions, PC games). Revenue stream segments are divided into paid app, and in-app purchases. Distribution channel segments are categorized into supermarkets and hypermarkets, electronics stores, e-commerce, and others.
Competitive Landscape
Key players in the France video games and consoles market include Bandai Namco Holdings Inc., Com2uS Holdings Co. Ltd., Electronic Arts Inc., Epic Games Inc., IGG Inc., Kabam Inc., Meta Platforms Inc., Microsoft Corp., Niantic Inc., Nintendo Co. Ltd., Playrix Entertainment LLC, Psyonix LLC, Sony Corporation, Take-Two Interactive Software Inc., Tencent Holdings Ltd., Ubisoft Entertainment SA and Warner Bros. Entertainment Inc.
This report delivers an in-depth examination of leading companies in the video games and consoles sector, analyzing their performance from 2020 to 2024. The results indicate changes in market share, emphasizing both established leaders and new entrants.
Why Buy This Report?
Obtain precise statistical data and forecasts for the France video games and consoles market.
Gain in-depth analysis and forecasts for the key segments of the France video games and consoles market: product, revenue stream and distribution channel.
Develop region-specific strategies and set strategic priorities based on localized data analysis.
Gain deep insights into the dynamics of the France video games and consoles market.
Identify high-potential investment opportunities by targeting growth sectors and emerging trends.
Anticipate the future trajectory of the France video games and consoles market with informed projections.
Assess the competitive landscape to determine the ideal timing for capitalizing on market opportunities.
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Table of Contents
TABLE OF CONTENTS
Key Findings
Market Segmentation
Market Overview
France Video Games and Consoles Market – Product Analysis
France Video Games and Consoles Market – Revenue Stream Analysis
France Video Games and Consoles Market – Distribution Channel Analysis
Company Shares Analysis
Bandai Namco Holdings, Inc.
Com2uS Holdings Co., Ltd.
Electronic Arts, Inc.
Epic Games, Inc.
IGG Inc.
Kabam, Inc.
Meta Platforms, Inc.
Microsoft Corp.
Niantic, Inc.
…
Macroeconomic Data and Forecast
Research Methodology
Disclaimer
FIGURES AND TABLES
Table France Video Games and Consoles Market 2020-2030
Chart France Video Games and Consoles Market, Net Growth, 2020-2030
Chart France Video Games and Consoles Market, Growth Rates, 2020-2030
Table France Video Games and Consoles Market by Product, 2020-2030
Chart France Video Games and Consoles Market by Product, CAGR Historic and Forecast, 2020-2030
Chart France Video Games and Consoles Market by Product, 2020-2030
Table France Video Games and Consoles Market by Revenue Stream, 2020-2030
Chart France Video Games and Consoles Market by Revenue Stream, CAGR Historic and Forecast, 2020-2030
Chart France Video Games and Consoles Market by Revenue Stream, 2020-2030
Table France Video Games and Consoles Market by Distribution Channel, 2020-2030
Chart France Video Games and Consoles Market by Distribution Channel, CAGR Historic and Forecast, 2020-2030
Chart France Video Games and Consoles Market by Distribution Channel, 2020-2030
Table France Video Games and Consoles Market Share (%), by Companies, 2020-2024
Chart France Video Games and Consoles Market, by Companies, 2024
Table France Video Games and Consoles Market Share (%), by Brands, 2020-2024
Chart France Video Games and Consoles Market, by Brands, 2024
Table France – Population (Millions) and Forecast
Table France – Consumer Price Index (CPI) and Forecast
Table France – Gross Domestic Product and Forecast
Table France Video Games and Consoles Market: Spend as a Proportion of GDP (%)
Table France Video Games and Consoles Market: Consumption per Capita (Population)
Companies Mentioned
Bandai Namco Holdings, Inc.
Com2uS Holdings Co., Ltd.
Electronic Arts, Inc.
Epic Games, Inc.
IGG Inc.
Kabam, Inc.
Meta Platforms, Inc.
Microsoft Corp.
Niantic, Inc.
Nintendo Co., Ltd.
Playrix Entertainment LLC
Psyonix LLC
Sony Corporation
Take-Two Interactive Software, Inc.
Tencent Holdings Ltd.
Ubisoft Entertainment SA
Warner Bros. Entertainment, Inc.
$425.00
What's Inside?
→ Market Estimates, Forecasts & Historical Data
→ Critical Performance Data and Rankings
→ Emerging Trends, Market Changes
→ PDF Report and Excel Datasheet
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